SPORT TEST LAB
Intermittent

Carminatti test (T-CAR)

The Carminatti test measures endurance for team sports with short runs and walks. Players run out and back on the beeps, then walk to a recovery line and back. Every stage the turn line moves 1 m further, so the run gets faster.

Time: about 25 minSpace: 40 mYou need: Phone, Speaker, Cones, Measuring tape
Carminatti test (T-CAR)

How to run the test

  1. Mark a start line, a line 2.5 m behind it and a turn line in front.
  2. Run out and back on the beeps, then rest on the recovery line.
  3. The turn line moves 1 m further every stage.
  4. Tap a player who is late. Two misses in a row — they are out.

Course layout

-2.5 mStart0 m↺15 m+1 m

Levels and speeds

Carminatti 2004/2013. Times are rounded to 0.1 s.

LevelSpeed, km/hShuttlesShuttle time, sTotal distance, mTotal time
195121501:24
29.65123102:54
310.25124804:24
410.85126605:54
511.45128507:24
6125121,0508:54
712.65121,26010:24
813.25121,48011:54
913.85121,71013:24
1014.45121,95014:54
11155122,20016:24
1215.65122,46017:54
1316.25122,73019:24
1416.85123,01020:54
1517.45123,30022:24
16185123,60023:54
1718.65123,91025:24
1819.25124,23026:54
1919.85124,56028:24
2020.45124,90029:54
21215125,25031:24

Versions you can run in the app

Carminatti 2004/2013

Questions

How does the T-CAR get harder?

The beep timing stays the same, but the turn line moves 1 m further each stage. The first stage uses 15 m, which is 9 km/h.

What is the result?

The result is the speed of the last stage the player completed.

When is a player out?

After two misses in a row, or when they stop.

Run this test with Sport Test Lab

Countdown, every signal and one-tap results for the whole team. Times go straight into each athlete's profile.

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